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About

Hi I'm Sam Robertson

A software developer and Games Technology graduate specialising in gameplay programming, app development, and user‑focused digital experiences.​

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I’ve spent the last five years building projects across C++, C#, Python, and Dart/Flutter, releasing multiple games on Itch.io and contributing to a TIGA‑nominated student title. My work spans Unreal Engine, Unity, and Flutter, from AI systems and gameplay mechanics to mobile UI development and real‑world app tools.​

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I enjoy creating polished, intuitive systems — whether that’s a puzzle mechanic, a media‑tracking app, or a clean UI flow for a client project. I’m currently expanding into cloud fundamentals and applying that knowledge to my personal apps.

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This portfolio showcases the projects that represent my growth, my technical range, and the kind of developer I’m becoming...

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App Projects

University

What I'm working on now

Currently, I am juggling multiple projects to practice and further develop my skills. These are the main projects I've been focusing on...

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